Fossils can be either harvested for DNA in order to make Dinos produced longer living and healthier (also make it so you can make them in the first place), as well as sold in a pinch. Fossils come in four varities generally: Low (icon a leg bone), Medium (icon a pelvis), High (Icon a skull), and Amber (of various qualities, containing the highest DNA content usually). Grant's team starts us off with our first harvested fossil. It's nice because the enterance is relatively small, and visitors can view Dinosaurs in the dome in the middle of the enclosure. I start the research off with the Viewing Dome. I didn't screenshot what I built right away, but I'll get to that shortly. Our park-entrance, our major money maker as well as the method by which. Since no one contributed with layout ideas, I'll get on with this as a warning, it's long, mainly because the game is a little slow early on.
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